Alice Ross gets to grips with the freelancer’s perennial headache – finding new sources of work to keep the cash flowing in and yourself constantly inspired
Month: March 2012
Inside leading designers’ experimental personal projects
Personal projects not only give you the chance to experiment but can also lead to future commissions, as Laura Snoad discovers
Bring a silkscreen look to photomontages
Lee Woodgate reveals how you can process photos to create a montage with a distinctive faded look
Fuse photography and geometry
Illustrator Simon Cook uncovers the hidden gems of London’s iconic St Pancras station in this photographic collage
Designing Within the Limits: Examples From Early Video Games
At the extreme end of the scale is the design work put into early video games: back when artists had no more than about 256 separate blocks of light (with a limited palette) here are some favourites of design economy from the 80s and 90s.